geekgasms.org

  • Increase font size
  • Default font size
  • Decrease font size
Home Blogs
Blogs

The Problems with Downloadable Content

E-mail

Downloadable content and the perceived perceptions of it are generating quite a lot of press at the moment, especially those that are ready to be downloaded the first day of a game's release. First BioWare caused uproar by daring to have a Mass Effect 3 squad member that fully integrated into the game, then Capcom offered twelve characters for Street Fighter x Tekken that were already on the disk.

For some gamers these are basically the same thing. “We're having to pay for something we should have gotten for free!” is the comment most seen in news stories. As far as I'm concerned they are polar opposites.

 

Mass Effect 3 Unlocks AKA Kingdoms of Amalur: Reckoning demo

E-mail

The Kingdoms of Amalur: Reckoning demo, yes I only played it because of the Mass Effect 3 items, but that's what forms the majority of this story.

First time I played it I was vaguely impressed. It was sort of a more serious Fable, the world seemed interesting for a rather standard fantasy fare, but then as I was speaking to the first Fateweaver, conversations just disappeared with a lovely bug. However, there was a prize at the end of the road so I pushed on, ran across the play area to see as much of the main quest as I could to see if it grabbed me. It sort of did. But then it happened. It crashed. One of those big ones that freezes the entire Xbox and the only way around it is the power button.

Any other game would have gotten a “Well that's buggy as week old shit” and forgotten, but there was a Mass Effect unlock waiting at the other side. A few days later I had another pop. I had a few hours before I had to head out and figured I had plenty of time to fit in the 45 minutes needed. This was when I realised just how amazing a demo the game was. First I didn't have to redo the tutorial the game just went “Shall I skip that part since you've done it already”, which I thought was going to be the most painful of the replay. That done I set off handling the quests I'd blatantly ignored previously and I was in for another shock. The disappearing conversations were nowhere to be found, and I'd never see them again.

 

The Annual Games Cycle

E-mail

With the release of Assassin's Creed: Revelations a lot of people are once again talking about how it shouldn't be an annual release. How Ubisoft are killing the franchise releasing games so close together. How only two games ago, Assassin's Creed 2 was hailed as a masterpiece and look how much it's fallen already.

What this has us asking is why is everyone in the industry so desperate to have annual releases? There's so many examples of it not working.

 

Before Isaac, Dead Space Extraction

E-mail

Last week my work was reduced massively and this blog is late because Andrew Smith of Spilt Milk Studios visited. We were even sharing 'office' space which had some distracting elements to it. However, while the work might not have been getting done movies, games and drinking certainly did.

There has been a few revelations (Faster is AWESOME, Hobo with a Shotgun was SHIT) and we also finally got Resident Evil: Dark Side Chronicles finished. My previous stance stands, and I was really shocked at how little bonus content there was. The little there was was so incredibly cheap Capcom might as well have not bothered.

Once Resi was out of the way we took on Dead Space: Extraction, a present from Monsieur Smith to feed our light gun game habit. I'll say this much, this game is Fucking Quality, with a capital Q.

 

Pricing the Digital Ink

E-mail

To keep a theme running I'm once again going to go on about comics. Yes OK I'm missing my weekly trip to the store to pick them up, and then get home and devour them over a coffee.

Moving at the end of August means that I've not been in a brick and mortar store since DC's whole new 52 kicked off. Just in case you have no idea what I'm talking about, DC has rebooted their entire universe and every single issue was a new number 1 from the very beginning. Sort of. OK it's not that simple but I'm not interested in that right now. What I'm here to get at is Digital Comics and pricing.

 
  • «
  •  Start 
  •  Prev 
  •  1 
  •  2 
  •  3 
  •  4 
  •  5 
  •  6 
  •  7 
  •  8 
  •  9 
  •  10 
  •  Next 
  •  End 
  • »


Page 1 of 38

GeekGasms Pubcast Feed

Advertisement


Who's Online

We have 9 guests online